The future of computer graphics lies in the ability to create immersive experiences that are indistinguishable from reality.
計(jì)算機(jī)圖形學(xué)的未來(lái)在于創(chuàng)造與現(xiàn)實(shí)無(wú)異的沉浸式體驗(yàn)的能力。
Innovation in computer graphics often comes from the intersection of different disciplines, such as physics, mathematics, and art.
計(jì)算機(jī)圖形學(xué)的創(chuàng)新往往來(lái)自于不同學(xué)科的交匯,如物理學(xué)、數(shù)學(xué)和藝術(shù)。
The challenge in computer graphics is to simulate the complexity of the real world with the simplicity of mathematical models.
計(jì)算機(jī)圖形學(xué)中的挑戰(zhàn)在于用數(shù)學(xué)模型的簡(jiǎn)單性來(lái)模擬現(xiàn)實(shí)世界的復(fù)雜性。
Realism in computer graphics is not just about rendering images that look real, but also about creating images that feel real.
計(jì)算機(jī)圖形學(xué)中的現(xiàn)實(shí)主義不僅僅是渲染看起來(lái)真實(shí)的圖像,還包括創(chuàng)造感覺(jué)真實(shí)的圖像。
The most important thing in computer graphics is to understand light and how it interacts with surfaces.
計(jì)算機(jī)圖形學(xué)中最重要的就是理解光以及它如何與表面相互作用。